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Server Settings

Changing Settings via AI

The easiest way to change any server setting is to tell the AI what you want:
set max players to 50
enable the whitelist
turn on keep inventory
disable PvP
set difficulty to hard
change the world border to 500 blocks
change the MOTD to "Welcome to my server!"
enable command blocks
The AI modifies the correct config files (server.properties, spigot.yml, Paper configs, etc.) and applies changes — usually without needing a server restart.
For changes that require a restart (some server.properties values), the AI restarts the server automatically and lets you know.

Server Defaults

Your server comes pre-configured with these defaults:
SettingDefault Value
Minecraft VersionPaper 1.21
Memory2-4 GB
Game ModeSurvival
DifficultyNormal
Max Players20
Online ModeOff (handled by proxy)
NetherDisabled
The EndDisabled
Spawn Protection16 blocks
Online Mode is off because authentication is handled by the Minekube Connect proxy layer. Players are still authenticated — it is not a cracked server.

Game Rules

Common game rules you can change through the AI. Just describe what you want in plain language:
What You SayGame RuleValue
”enable keep inventory”keepInventorytrue
”disable mob griefing”mobGriefingfalse
”stop fire from spreading”doFireTickfalse
”make it always daytime”doDaylightCyclefalse
”disable phantom spawning”doInsomniafalse
”show player coordinates”reducedDebugInfofalse
”disable natural regeneration”naturalRegenerationfalse
”stop TNT from destroying blocks”tntExplosionDropDecaytrue
”increase random tick speed”randomTickSpeed6 (default: 3)
You do not need to remember the exact game rule names. Just describe the behavior you want and the AI translates it.

Configuration Files

The AI can modify any server configuration file. The most common ones:
Core Minecraft server settings: max players, difficulty, game mode, MOTD, world name, spawn protection, PvP toggle, and more.
change max players to 100
set the MOTD to a custom message
disable PvP in the overworld
Spigot-specific settings: entity activation range, mob spawn limits, item merge radius, and performance tuning.
optimize the server for less lag
increase entity render distance
Paper-specific optimizations and features: async chunk loading, anti-cheat settings, gameplay tweaks.
enable anti-xray
optimize chunk loading
Player access control:
enable the whitelist
add Steve to the whitelist
make Alex an operator
remove Griefer123 from the whitelist

Data Persistence

All your server data is persistent — it survives server restarts and hibernation cycles. This includes:
World files (terrain, builds, player data)
Plugin configurations and data
Skript scripts and variables
Server settings and config files
Operator and whitelist entries
Nothing is lost when your server hibernates or restarts. Your world, plugins, scripts, and all settings are exactly as you left them.