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Creating Minigames

One of the most popular uses of Minekube AI is creating custom minigames. The AI builds complete game systems with arenas, teams, scoring, timers, and respawn logic — all from a natural language description.

Getting Started

Just describe the minigame you want:
The AI handles everything: building the arena with WorldEdit, writing the game logic in Skript, setting up commands, and testing it.

Example Minigames

You say:
The AI builds:
  • A snow-layered arena using WorldEdit
  • Join/leave commands with player tracking
  • A countdown timer (3… 2… 1… GO!)
  • Fall detection to eliminate players
  • Winner announcement and arena reset
  • All as a single Skript with commands
You say:
The AI builds:
  • A hill structure with a gold block capture point
  • Point tracking with per-second scoring for the player on the hill
  • Scoreboard sidebar showing all player scores
  • Death/respawn handling
  • Win condition and game-end logic
You say:
The AI builds:
  • Random chest placement script
  • Loot table generation
  • Chest-found detection when opened
  • 5-minute game timer with announcements
  • Scoreboard tracking found chests per player
  • Winner announcement when time runs out
You say:
The AI builds:
  • Physical parkour structure using WorldEdit
  • Checkpoint system with pressure plates or regions
  • Action bar timer display
  • Fall detection that returns players to last checkpoint
  • Best-time tracking with a leaderboard command
You say:
The AI builds:
  • Arena structure with two team spawns
  • Team assignment and balancing
  • Kit system with class-specific gear
  • Round timer with automatic resets
  • Score tracking and sidebar display
  • Win condition and game summary

Tips for Building Great Minigames

Building iteratively gives the AI (and you) better results:
Each step lets you test and refine before adding complexity. One massive request is harder for the AI to get right on the first try.
The more detail you give about game rules, the better the result:
For arenas and maps, tell the AI to use WorldEdit:
WorldEdit lets the AI build large structures quickly instead of placing blocks one by one.
Specifying player counts and timers helps the AI create proper game flow:
Good minigames communicate what is happening to players:

Testing Minigames

You can test multiplayer minigames even when playing solo. Ask the AI to add test-friendly features:
You can also invite friends to test. Share your server address from the dashboard and have them connect.

Troubleshooting Minigames

If something is not working as expected, tell the AI what is wrong:
The AI reads the Skript, identifies the issue, fixes it, and reloads — usually in under 30 seconds.